Garbage Collector
The Project
A game made on the Unity Engine where players have to collect as much rubbish as possible before time runs out! Control the dump truck to clean up the neighbourhood. 1) Why did we choose to make this project? We both love video games and wanted to learn how to create a 3D game using the Unity engine and Blender. We really wanted to be able to make a driving game from the driver's perspective. This could be a lot of fun and we like playing lots of games like this. It would also be cool to have a first person view from the garbage truck as the player collects rubbish from around the neighbourhood. 2) What did we find difficult while making this project and how did we work it out? The actual coding was the most challenging part of making this project. We have used Scratch before but this was a big step up in terms of difficulty. Making and colouring the sprites was also challenging to start with but we kept working on it and it all became much easier. We used Unity Learn and Code Club Australia tutorial projects to help us learn new skills that we then applied to our projects. Finally, we had some trouble with devices, networks and software licensing. This was frustrating as sometimes things worked really well but then the next week we couldn't access everything that we needed to. It made everything take much longer and we lost some of our work, which we had to do again. 3) Is there anything that we would do differently or would add if we had more time? We would add more sprites to complete the game world. Our next step is to add code so that the garbage truck can be controlled and driven around to clean up rubbish. We would add a points scoring system and lives to make our game more fun, challenging and engaging. We created 3D sprites for our game in Blender and imported them into Unity to create a game world. Our next steps will be to edit the scripts for our sprites so our game will be in a playable start.
About the team
Team members
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