Vysteria - RPG Game
The Project
Vysteria is a Adventure RPG game that was made in Scratch. Vysteria currently has 27-28 levels. This game is about the ninja's journey on the village to be the hero of the village. The end of this game is you win from the final boss or you just died from enemies/boss :/ .Vysteria has a lot of mechanics such as : Combat Mechanics, Healthbars, Hunger mechanic, Energybar, Currency system, Enemy AI System, Weather mechanics, Timing system. Pause menu, shops, interactable npcs, wood-chopping system, quests from npcs, enemy bounty system, inventory system. This project also have 6700+ scratch codeblocks and up to 60+ sprites!
Team Comments
I chose to make this project because...Why i choose this project? Because games helps to reduce people's stress and I like RPG games actually. Also, i want to make a project that is innovative, creative, pass scratch's limits (Total blocks on my project is : 6700+) , and i want to try to make something that i can't do previously but now
What I found difficult and how I worked it outI find that making smooth level transitions is difficult, stressing and challenging also to make the world barriers so players can't pass some objects.
Next time, I would...I would add something like more items to the game such as new weapons, new foods. Also, i would add up to 80+ levels, upgrading the visuals of the game so it has better visuals and more enemies and challenging bosses!
About the team
Team members
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