The Aerospace Program
The Project
A simple colonisation simulator, accompanied by a twist of environmental concerns, and rapid industrialisation.
Team Comments
I chose to make this project because...I chose to make a unique and unexplored aspect of games, of which, provide a challenging and intriguing design, being procedurally generated, giving a unique experience every time, positioning the player in often difficult situations, pressing them to find the best alternative for adapting to world.
What I found difficult and how I worked it outThe most difficult aspect of the development would be simplifying the project's code, in the form of 'Global Variables' which when changed (ie: A simple number), could alter the entire course of the game.
Next time, I would...Yes, I would integrate weather systems, altered by the pollution, add more buildings, and further expand the map. As well as optimise the code already present to minimise any of the few bugs present.
About the team
Team members
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