TGSW Catch the Fish, Increase the Pitch
The Project
This Scratch project is a fun interactive game where the goal is to catch fish. Each time the fish is caught, the sound pitch increases, making the game more exciting and dynamic. The player controls a character to catch the moving fish while sounds and animations respond to each action. I used motion, events, variables, and sound blocks to create the gameplay and adjust the pitch. This project helped me learn how to use variables and sound effects to make games more interactive.
About the team
Team members
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