AutoTennis: Rally of Interactions
The Project
This project is a tennis simulation game, which you are playing against an AI opponent with the three different difficulty levels and by utilizing the pose estimation feature. My idea for making this game was inspired by a volunteer event that I participated about teaching the kids with autism through playing tennis. During the days of volunteering, I ultimately came up with the thought: how can I really help those kids? With this question in my head. it led to my creation of this game with the purpose to improve their social and motor skills. One of the big challenges that I faced when creating this project was coding for the AI opponent, because I had to perfectly calculate the different swinging speeds and its movement speed according to the levels.
About the team
Team members
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