Afternoon Journey is a simple, 2d, physics-based platformer made in unity. It has colorful, simplistic graphics that make the game clear and concise. It has 13 fun and interesting levels you can play through. It has a save system so you don't lose track of your progress. I found making the physics (such as the acceleration of the player and the bounciness of the walls) and level design to be the most difficult part. This is because they must be executed perfectly to make the game fun. The game fits mobile phones very well so if I had more time, I would make the game into a phone app. I would also further improve the levels and the physics.