Doyle's Adventure

The Project

"╔═*.·:·.✧ ✦ ✧.·:·.**.·:·.✧ ✦ ✧.·:·.**.·:·.✧ ✦ ✧.·:·.*═╗ **PLAYER MOVEMENTS** --> Right Arrow Key to move right. --> Left Arrow Key to move left. --> Up Arrow Key to jump. --> Double Up Arrow Key when in contact with the wall to wall-jump. --> Wall Sliding is automatic. **BRIEF INTRODUCTION** You have 3 lives to complete all the levels. Avoid spikes, lava, and enemies as they kill you. Losing all of your lives is a GAME OVER. You can avoid enemies by jumping on their heads as it squishes and kills them. You can open locked doors by finding a key hidden somewhere on a level. Collect collectibles such as apples to increase your score. By touching the green flag the checkpoint for respawn is set automatically. You can switch between different levels by going to the right or left edges of the screen. ╚═*.·:·.✧ ✦ ✧.·:·.**.·:·.✧ ✦ ✧.·:·.**.·:·.✧ ✦ ✧.·:·.*═╝"

Scratch
Art
Fun

Team Comments

I chose to make this project because...

I chose to create "Doyle's Adventure" in Scratch because I wanted to blend my love for storytelling with my growing interest in programming. As a fan of classic adventure games, I was inspired to craft a nostalgic experience reminiscent of the games I grew up playing.

What I found difficult and how I worked it out

During the development of "Doyle's Adventure," I encountered several challenges that tested my problem-solving skills. One of the most significant difficulties was implementing complex interactions between characters and objects within the game world. I found it challenging .

Next time, I would...

If given more time, there are several aspects of "Doyle's Adventure" that I would love to refine and expand upon. Firstly, I would focus on adding more depth to the game's narrative, introducing additional characters, plot twists, and side quests to enrich the player's experience.

About the team

  • India

Team members

  • Ashvik