Forensics VR

The Project

My project seeks to leverage virtual reality (VR) to foster a rich, immersive educational environment where students can interact with simulations of real-world biomedical equipment and scenarios.

Games
Education
Health

Team Comments

I chose to make this project because...

I wanted to learn how to make a VR game and decided to make an application with an educational angle to start with.

What I found difficult and how I worked it out

Accurate environment scaling is critical to ensure a realistic and immersive experience. This challenge was worked out through regular testing within the VR environment itself so that we can physically see if the scale of everything matched up to real life counterparts.

Next time, I would...

Firstly, developing additional levels with varied objectives and complexities would enrich the learning and exploration avenues. Secondly, incorporating a wider array of equipment and simulations would deepen the practical knowledge and engagement users could obtain.

About the team

  • United States

Team members

  • Andrew